Think about a use case as a story. It’s a way to describe how a person (or something else) interacts with a system to achieve a specific goal. This simple concept is one of the most powerful tools in software development because it helps everyone stay on the same page.
Every use case has a few key ingredients:
This is the “who.” An actor is a user or anything else outside the system that interacts with it to get something done.
This is the “what.” It’s the specific outcome the actor wants to achieve. A good use case always has a clear goal.
This is the “how.” It’s the sequence of actions and interactions between the actor and the system to reach the goal.

Let’s apply these concepts to a familiar task.
Actor: The Library Patron.
Goal: To successfully check out a book.
Main Flow (Steps):
Alternative Flow (What if…):
What if the patron has an overdue book? The system would display an alert, and the librarian would ask the patron to return the book first.
Use cases are all about communication. They create a clear, shared understanding between the people who want the software and the people who build it (the developers). By writing down the story of how the system is used, you can make sure everyone is working towards the same goal.
Trying to describe too many goals in one use case can make it confusing. Keep it simple and focused. For example, “Checking Out a Book” is one goal, while “Returning a Book” or “Renewing a Book” would be separate use cases.